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Eternal lands magic
Eternal lands magic









eternal lands magic
  1. #Eternal lands magic movie#
  2. #Eternal lands magic update#
  3. #Eternal lands magic mac#

We released a new binary client with various improvements and bug fixes, and most of those who tested it reported that it works well.

#Eternal lands magic update#

But it's a great game nonetheless, and if you enjoyed MOO 1&2 but hated MOO 3, you should give this game a try.Īs I said in a previous post, we are going to have a client update this year, somewhere around 20th of December. Given the wide variety of weapons and ship defenses it is very important to optimize the way your ships attack, and the computer doesn't seem to do a very good job at it. My only complaint is that you don't have any control of your ships during the combat, something MOO 1&2 had. It is a great game, sort of like what MOO 3 should have been.

eternal lands magic

The first part should be ready in early January, so expect to see it on in month or less.įinally, on totally unrelated note, I bought the game Galactic Civilizations 2, Dread Lords. I promised this article a while ago, in the last part of the Eternal Lands Postmortem series. Second, I finally got started with writting an article about the MMO economies. We really hope that we can get the update going by the end of the year. We can do more tests and add more stuff at once (for example the new spawns were not ready yet, but now they are). If there were any problems we might not have been able to atend to them because of the Christmas (we, the developers, are humans too).ģ.

#Eternal lands magic mac#

The Mac version maintainer is away until 26th, so releasing the update meant that the Mac users can't play for a while.Ģ. We were thinking to release it this past Friday, but it has been delayed a little bit for the following reasons:ġ.

#Eternal lands magic movie#

The first movie doesn't look that great because they used a video camera, but the second one looks much better (using some software to capture the video directly from the frame buffer).Īll in all, I salute them for their creativity and skill in defeating the strongest monster in the game :)įirst, about the update. A few guys went into an expedition on the test server, killed the dragon, and posted the video on YouTube, then posted it in our forums :D I figured that no one will find it, let alone kill it, because usually people don't use the test server too much. Meanwhile, I placed the dragon and various other monsters on the test server, but the location was undisclosed. We wanted to keep the dragon as a surprise, but we knew that when we release the files so people can predownload the update the secret will be gone, so we released some rendered artwork as a teaser. This update will feature two new monsters a feros (some sort of cat man, about as strong as a fluffy), and the strongest monster in the game, a red dragon. As I level up, I hope to find other bottlenecks so I can fix them as well. It's pretty fun to play, and I already found a few problems that were addressed this update (such as too few wolves). Meanwhile, I started playing the game too (under a new, secret character). This will give the crafters new things to do, and the harvesters will get their very own medallion somewhere in January. The next thing I will be doing is implementing a new metal in the game, metal that will be used only for magic items, especially medallions. There were no particular problems related to that either, except for a few people that had their p2p expire prematurely (they all got it back, of course). Most of them got some bonus time, up to 6 months. With the update we also started to remove the expired p2p races (those who paid for only one year). The players seem to be pretty happy, so far there were no complaints. Pretty much everything went fine, with a few small exceptions such as minor map issues, outdated knowledge list, the Linux binary not being compiled with the new special effects and the new hair colors not working.Īll those problems have been adressed yesterday, thanks to the autoupdate feature which enabled us to update some bad files.











Eternal lands magic